Builds 10 & 11 Release Dates


Greetings, dear reader!

Let's go straight to the good news, shall we? Build 10 is coming out to our supporters on Patreon and SubscribeStar this Thursday, November 13th.

I've been looking forward to this update in particular because it contains a brief segment with a returning mechanic — the "Hinterlands-style exploration". You'll be able to explore the underground on your own and see some of the sights for yourself. Maybe you'll find clues connecting things to previous guests of the Hotel, or you might figure out a thing or two about Asterion's past.

As for Build 11... Why, yes, we are also ready to share a release date for it! Or, at least, a tentative one. Assuming all goes well, Build 11 is coming out on Patreon and SubscribeStar on December 13th, with the Good Master Playtest build going out sometime between November 24th and December 1st. This is also a build I've been looking forward to, as it contains some extremely important character moments.

I originally wanted to release Build 11 on December 18th, as that would give us an extra week of work just to be safe, but that'd cause some conflicts with Devil's Gambit release schedule. But things have been going so smoothly that I feel confident that we'll be able to make it well under that deadline.

In fact, things have been going so well that I can even share a bit of the plans for January and February as well!

As I've mentioned before, Build 12 will be the longest and has the most amount of work left to be done, so we'll need some extra time to finish it. Coupling that with our holiday break, a January release date would not be doable. We'll probably fill that gap with a special treat — details to be announced! Then, assuming all goes well, Build 12 should be coming out on February.

I'm very proud of how well things have been going, production-wise. Things have been going so smoothly, we're already planning out the next steps with months in advance. But this will be a topic for another day.

Have a good week!

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